Two-stage design — where it appears
Named by 9 essays across 4 fields — each of them below, with the objects they name alongside it.
Dropping the losers
Carrying the best of eight arms forward and testing it at 1.96 rejects a true null 10.3% of the time — the hypothesis was chosen by looking at the data, so the statistic is a maximum wearing a single comparison's clothes. The value that holds the rate is 2.313, and it has to be solved for.
Stopping when it is precise enough
An experiment that runs until its estimate is precise enough is the natural design and the one with a theorem against it. Its two-stage cousin keeps its promise exactly, for every unknown spread, and pays twice the observations for it.
The design that stops guessing
Every repair so far protects a guess. The alternative is to run part of the experiment, estimate the parameter from it, and design the rest at the estimate — which recovers most of what a threefold wrong guess costs, and has a best moment to stop guessing that is earlier than anyone expects.
Allocating on a guess
Every allocation rule in this field is a function of quantities the experiment is being run to find out. Fed a pilot's estimate of them, the rule that minimises the variance makes the experiment worse than not bothering — until the arms differ by about a factor of two, which is further than anyone would guess.
The interval after a stop it chose
A rule that stops when the estimated precision is good enough stops on the samples whose estimate was small. Its interval covers 90% and claims 95%, and a fresh sample of the same random size covers 95.4%.
What a design chosen from the data costs
Two earlier measurements found what happens when a rule reads the data, and the error rate broke both times. A design that reads the data to decide where to put its runs breaks nothing — and the control that proves it also finds what the real shortfall is.
The fifth a third stage never reaches
A three-stage stopping rule keeps the two-stage rule's independence and the sequential rule's budget. With a first stage of five it covers 88.4% — worse than the rule it was meant to repair — because in a fifth of experiments the second stage buys nothing.
A second stage sized by the first
A drop-the-losers trial can size its second stage by what the first stage says about the arms' shape — more patients when the chosen arm's lead looks like luck, fewer when it looks real. The rule does what it was built to do: at sixteen arms with a genuine winner it spends 51.0 patients a group when the interim chose the wrong arm and 24.2 when it chose the right one. And it buys nothing. Against a fixed second stage of the same average size, every estimate of the chosen arm errs by the same to within a few thousandths; the published combination's bias rises from 0.014 to 0.022, and the second stage alone, still unbiased, errs by 0.319 against 0.281.
Patients spent before the choice
A trial that picks the best of eight arms and then confirms it splits its patients between choosing and estimating, and the familiar shape — sixty an arm before the choice, thirty after — spends ninety per cent of a six-hundred-patient budget on the choice. Measured against the effect a reader is told about, the best arm's, that split is nearly right when one arm is modestly ahead and twice as wrong as it needs to be when the arms are alike. A split of thirty-two an arm before the choice is never more than 21.3% worse than the best split for whichever world holds; sixty an arm can be 98.8% worse. The two targets an estimate could serve — the chosen arm's effect and the best arm's — pull the split in opposite directions, and only one of them is what gets published.
Named alongside it
The objects these essays reach for when they reach for this one.
Adaptive designExperimental designSample sizeCoverageMichaelis–MentenMonte CarloSelection biasConfidence intervalFixed-width intervalRandom sample sizeSequential designStopping rule